The Story So Far

How Cursiv Got Here

The version history, and the Civilization Decks built into Cursiv as reference material.

This is a development history. Earlier versions had features that have since been removed or renamed (the 14-agent council, FunForge, the Guardian firewall, automatic web search and others). For what Cursiv does today, see the home page and the changelog.

Version History

The Work in Progress

Every version here represents a different understanding of what this system could be.
Some of them were wrong. That was the point.

August 2026

v3.14-U14

The Bootstrap Actually Runs, the App Actually Opens

Fixed the auto-install bootstrap silently stalling behind unattended "press a key" prompts, fixed the terminal chat (and the background services) failing to find their own scripts in the installed bundle, and fixed Create Account getting stuck on Login after a reinstall.

May 2026

v3.14-U08

Zero-Setup First Run — Works Without Keys or Config

Fixed a crash on first install caused by missing data files not being bundled. No API keys, no secrets.bat, no manual setup needed to launch.

May 2026

v3.14-U04 — Live Demo, Family Welcome & Stability Fixes

Live demo chat on the website. Family member welcome dialog. Terminal chat crash fix. Civilization Decks section. Babel Letters guide.

May 2026

v3.14-U03

Fleet Dashboard & Substrate Layer

Fleet Dashboard — see every Cursiv install online from one window, live status dots, owner-gated access management. Launcher rebuilt with auto-sizing and Ollama detection. Unified login — one password across all interfaces. Password reset and account recovery from the login screen.

May 2026

v3.14-U02

Group Discovery, Web Search & Babel

Real-time worldwide web search (DuckDuckGo + Brave). Babel Agent — any language to English via UTF-8 binary. Group Discovery — four providers build on each other's answers toward a structured synthesis. FunForge bounded creative spike timer. Offline routing fixed. Winkler-Codex offline code council.

May 2026

v3.14.0

Ollama Ready — Offline Edition

The first truly offline release. Ollama + llama3.1 integrated as the primary local runtime. Council deliberation parallelised via ThreadPoolExecutor. System prompt condensed from 12,000 to 4,400 tokens without losing a single functional instruction. Binary-fragment authentication. PyInstaller one-dir bundle.

May 2026

v2.1.5 LEGACY

Complete Rebuild

Complete ground-up reimagination. The 14-agent council took real shape here — each agent producing genuine LLM responses, 10 advising internally, 4 synthesizing outward. Identity drift abort at 3% deviation. The system started having a real set of guiding rules, not just a config file. Streamlit UI.

Early 2026

v2.x LEGACY

The Council Takes Shape

Early multi-agent experiments. Agents existed but didn't yet deliberate in any real sense — responses were sequential, not parallel. The idea of a synthesizing layer above the advisors began forming here. Lots of things were broken. That was still useful.

Late 2025

v1.x LEGACY

First Contact

The original concept — a personal AI workspace that didn't report to a cloud. Single agent, no council, no constitution. Just the question: what would it look like if this ran on your machine, followed your rules, and grew with your thinking? Everything since has been the answer to that question.

Human Frontier Academy

The Civilization Decks

8 hand-built decks. 200+ cards. One guide per deck. A structured walk through 5,000 years of human civilization, built into Cursiv as reference material you can draw on and build from.

DECK 01

Mesopotamia

~3500 BCE – 500 BCE

The first cities. The first writing. The first laws. The Tigris and Euphrates gave birth to a model of civilization that everything since has been built on — or reacting against.

Cuneiform Hammurabi Ziggurats Trade Networks Sumer & Akkad

DECK 02

Egypt

~3100 BCE – 30 BCE

A civilization built on the certainty of death and the refusal to accept it. The Nile as spine. The pyramid as statement. Over 3,000 years of unbroken continuity that most modern nations can't come close to.

Pharaohs Hieroglyphics The Nile Afterlife Systems Engineering

DECK 03

Rome

~753 BCE – 476 CE

How a city on seven hills became the model for every republic and empire since. Its fall is more instructive than its rise — a lesson in what happens when institutions hollow out from the inside.

Republic → Empire Roman Law Infrastructure Military Strategy Fall & Legacy

DECK 04

China

~2100 BCE – 1912 CE

The oldest continuous civilization on earth. Four thousand years of dynasties, philosophy, invention, and a scale of social organization the West didn't encounter anything like until much later.

The Four Inventions Confucianism Silk Road Dynastic Cycles The Great Wall

DECK 05

Renaissance

~1300 – 1600 CE

Europe wakes up. The rediscovery of Greek and Roman thought, married to new money and a changed church, produced an explosion of art, science, and selfhood that we still live inside.

da Vinci Gutenberg Press Humanism Florence & Venice The Reformation

DECK 06

Industrial Revolution

~1760 – 1840 CE

The moment human civilization went from muscle power to machine power. Everything accelerated. Not all of it in the right direction. The gains were enormous; the cost was paid by people who had no say in the matter.

Steam Engine Textile Mills Urbanization Labor Movements Capital & Class

DECK 07

Tech Age

~1970 – 2020 CE

The transistor gave us computing. Computing gave us the internet. The internet gave everyone a voice — and then a microphone, an audience, an algorithm. We are still figuring out what we made.

Transistors & Chips The Internet Silicon Valley Social Media AI Emergence

DECK 08

The Future

2020 CE → ?

Not a prediction. A framework. What are the forces already in motion? What does a civilization that has learned from the previous seven actually look like? This is the deck we are building in real time.

AGI Climate Systems Decentralization Frontier Thinking Human Potential

Scroll → to see all 8 decks